CollabXR Documentation Logo
  • Using CollabXR
  • Modding
    • Preparing for Mod Creation
    • My First CollabXR Mod
    • XR-Capable Materials
    • Best Practices
  • CollabXR Mod Packager
  • CollabXR Mod Extras
  • Contributing
CollabXR Documentation
  • Modding
  • Edit on GitHub

Modding

Mods serve as the basis for content CollabXR. Each mod is an Asset Bundle which contains one or many Prefabs that are annotated for CollabXR.

You can use the CollabXR mod packager to upload your mod. You can also load a repository (whether yours or someone else’s) to give you access to those mods in the spawn list.

  • Preparing for Mod Creation
    • Creating a Unity Project
      • Configure Unity for XR
    • Installing Mod Packager
    • Mod Extras
  • My First CollabXR Mod
    • Prefab Setup
      • Adding Functionality
    • Publishing Your Mod
      • Configuring the Asset Bundle
      • Uploading to AWS
      • Building Offline for Self-Hosted Repositories
      • Custom Thumbnails
  • XR-Capable Materials
    • Depth Occlusion Materials
    • Depth Occlusion with Custom Shaders
  • Best Practices
    • User Experience
    • Download Size
    • Packaging Speed
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